GAMEPLAY 5
GAMEPLAY 4
GAMEPLAY 3
PLAYTEST
GAMEPLAY 2
THE TEAM
Producer.............................................................................Quinlin Schultz
Artists................................................................................. Nick Criscuolo
Programmers...................Mehedi Ahmed, Noah Cohen, Josiah Erikson
Audio Designer...................................................................Josiah Erikson
Game Design............................................................................Ben Tapper
CURRENT STATE OF THE GAME
- Feature complete and functional with win condition
- Still need fine tuning of variables to hit that sweet spot of difficulty
- Guard models and animations built but not implemented
because they broke the game when inserted
ADVICE TO FUTURE DEVELOPMENT PEOPLES
- Playtesting doesn't need to be slowly iterated. You can playtest repeatedly for smaller improvements as opposed to making
tons of changes then doing tons of playtesting.
- Test your build early. It might not work.
- You can do this. We believe in you!